12/5/2023 0 Comments Fallout 3 perks![]() ![]() Help Moira Brown finish the Wasteland Survival Guide by completing the final chapter Survival Expert (Junior Survivor / Survival Guru) With the Rad Regeneration perk, any crippled limbs will regenerate themselves when you have Advanced Rad Poisoning Help Moira Brown with the Wasteland Survival Guide by gaining 600 rads when she asks These are obtained as rewards from quests.Ĭomplete Those! without eliminating the fire ant queen OR eliminating the queen and convincing Doctor Lesko it was better for mankind (speech check) You're now able to wear any form of power armor. Learned from Paladin Gunny in the Citadel or by completing Operation: Anchorage! Talk to Vance about learning the ways of a vampireīlood packs heal 20 Hit Points instead of 1 point Reduces an enemy's chance to critically hit you by 50%, 30% discount at Craterside Supply, and +30 points to Moira's Repair skill (54, 72% condition). Talk Moira Brown out of writing the Wasteland Survival Guide These are obtained special actions or interactions with other characters. +15% critical chance with melee and unarmed weapons, +25% damage with sneak attack criticalsĪ kill in V.A.T.S. +2 Strength and +1 HP every 10 seconds while outside, from 6:00 A.M. with every attack queuedģ0% to paralyze an enemy for 30 seconds with an unarmed attack in V.A.T.S. ![]() +10 Energy Weapons, +10% to Radiation Resistance, Poison Resistance and Damage Resistanceįourth "tag" skill: +15 points to that skillĬan pick a broken lock with one more bobby pinĬan hack a locked down terminal with four more chances +10 Sneak, foot speed and armor weight no longer affect sneaking +25% to hit the target's head in V.A.T.S. +25% damage to robots, can shut down robots by sneaking up on them and 6:00 A.M.Ĭan eat corpses to restore 25 points of health and lose 1 Karma +2 Intelligence and +2 Perception between 6:00 P.M. +50% DR and Strength increased to 10 whenever health is 20% or lower Hostile animals become friendly (one rank), and come to your aid except against other animals (two ranks).Ĭan instantly kill a sleeping non-player character and earns bonus XPĬhance that the Stranger will finish off a target in V.A.T.S. More bottle caps will be found in containers 50% radiation taken whenever drinking from a water source +5% overall damage, more violent death animations +1 additional skill point whenever a skill book is read Unlocks many unique dialogue options with children +10% damage to the opposite sex, and unique dialogue options with certain characters 1 special perk, 2 quest perks and 3 unused perks in Point Lookout.1 special perk and 2 quest perks in The Pitt.2 special perks in Operation: Anchorage, one is a special perk from the base game ( Power Armor Training).58 regular perks, 5 special perks and 7 quest perks in the normal game.A perk's SPECIAL requirements cannot be met by equipping items or using chems, with the exception of the Lucky 8-ball. Perks obtainable via leveling up past Level 50 in Fallout 76, offering passive abilities, and are able to be ranked up via perk coins, obtained by scrapping unused regular perks.In Fallout 3, the Lone Wanderer gains a perk every level. Perks of a companion, affecting only them. Companion perks are disabled when not traveling with their respective companions. Perks which are obtainable by having a good relationship with the respective companions. ![]() ![]() Perks obtained as a reward for challenges. In Fallout: New Vegas, the number of original implant perks (not those of Old World Blues) you can receive is equal to the player character's Endurance statistic. These are perks obtained through implants by an Auto-Doc, which cost money. Perks obtained by special actions or interactions with other characters. ![]()
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